Young children can seem to “get” touch devices right away. Still, there are important guidelines to follow when designing for little ones, to maximize their engagement and minimize their frustration. Through a tour of apps currently on the market, we'll explore techniques such as using characters, audio and visual indicators, and inactivity timeouts. We'll also cover which gestures are the most and least intuitive for small fingers, how a child's grip of the device affects UI, and what content to include for parents (and for legal reasons) and how.